The image above is a 3D rendered image of my "virtual" home-office I created and rendered with an Isometric camera view using Maxon Cinema 4D. This was designed to be a teaching sample, showcasing various modeling techniques for artists starting out in the world of 3D. I decided to have fun with this project and model some of my favorite "distractions" into my virtual office.
Below are close-ups of the room, along with the modeling process I went through to build the SNES game deck and controllers.
The bottom two images are stills of the SNES game deck rendered
using depth-of-field.
using depth-of-field.