This animation of a Super Mario Bros game level was created using Maxon Cinema 4D. This was created as a teaching sample to show different modeling and animation techniques inside Cinema 4D. Students use these techniques to build their own Nintendo-inspired environment. The .gif image below shows the entire finished environment demo before cameras were added and animated in the scene.
The following images represent the building process of the environment as elements were modeled, textured, and added to the scene.
Below are several images of the final scene rendered out of Cinema 4D.